tag:blogger.com,1999:blog-4863412955392305799.post7974089888266961112..comments2023-07-01T03:06:08.947-06:00Comments on World of Feedback: Class Thoughts at the End of Season 2Samhttp://www.blogger.com/profile/00384554437096427217noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-4863412955392305799.post-89195779474523846702008-02-24T18:40:00.000-06:002008-02-24T18:40:00.000-06:00"They have nearly all the mobility that druids do"..."They have nearly all the mobility that druids do"<BR/><BR/>How can you possibly say something this ignorant? I play a druid. Priests do not have NEARLY the mobility of a decent druid. They can't dispel crippling poison! They have no "feral charge" which serves as a nearly foolproof escape against a warrior who just intercepted. They can't CANCEL EVERY SINGLE SNARE/ROOT WITH A NO COOLDOWN ABILITY.<BR/><BR/>I simply don't understand how you can say that priests have the mobility of druids.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-78131718009581719772008-02-22T21:48:00.000-06:002008-02-22T21:48:00.000-06:00A warlock complaining about priests.Incredible. Wh...A warlock complaining about priests.<BR/><BR/>Incredible. What a load of shit.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-27725139968401246722008-02-22T21:38:00.000-06:002008-02-22T21:38:00.000-06:00i cant stand clueless people. this post is 80% cra...i cant stand clueless people. this post is 80% crap.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-15421763467951292012008-02-22T09:35:00.000-06:002008-02-22T09:35:00.000-06:00Hi there, have personally been playing WoW since r...Hi there, have personally been playing WoW since release, and as a priest the entire way. After reading this, I felt compelled to post.<BR/><BR/>"It's my firm belief that discipline priests are the new "warlocks" of healers. They have nearly all the mobility that druids do,"<BR/><BR/>I'm going to stop you right there. I'm assuming you meant something else other than mobility, because lord knows we have no escape mechanisms save a very unreliable fear (unless you're shadow - in which case you have enough +hit to make this decent, but we're not talking about shadow priests here). We're quite vulnerable to CC mechanisms. Mace stuns happen to be my personal favorite as zero skill is involved in them.<BR/><BR/>"with more offensive tools in the way of dispel and mass dispel."<BR/><BR/>Whoa whoa whoa now. Us having dispel is nothing new. It's been that way since Nov. 04, so I'm assuming you're talking about Mass Dispel, which is mostly used for taking off immunity effects, and infrequently at any other time.<BR/><BR/><BR/> "In addition, power infusion is pretty nuts to slap on a mage or warlock, and the new pain suppression is basically an 85% undispelable (as most priests take silent resolve) divine shield to anyone on their team or themselves."<BR/><BR/>No, most priests don't take this talent, or at least I hope they don't. 20% dispel resistance for 5 points, especially when those 5 points can be better used elsewhere, is definitely not worth it. Don't say threat, nobody in their right mind specs full Disc for serious raiding. PS is a 40% reduction, which is far far far cry from immunity. It's enough to compensate for the reduced healing and the abundance of MS type effects for a short while. And PI is nothing new either, and really doesn't need changes. 20% isn't a tremendous boost, even on a large hit (3k frostbolt hitting for 3600 instead). Decent? Yes. Overpowered? With a 3 min cooldown and 15 sec duration, absolutely not.<BR/><BR/><BR/>It also appears that in catering to the whines about how absolutely critical blessed resilience was to any healing priest build, that Blizzard caved into giving them a very similar talent with Focused Will.<BR/><BR/>Considering we were having to spec Holy to get a survival talent instead of spec'ing Disc to get a survival talent, this change was absolutely needed. Frankly, it made zero sense that the "survival" tree provided less protection than the holy tree. The fact that FW is even there allows us to take the rest of the tree, hence the increased frequency of seeing Disc priests, which, I believe, was the intention of Blizzard in the first place. <BR/><BR/>"The downside to all this tremendous power? I guess their healing efficiency is down maybe 10% from the old 28/33 disc/holy build, but their overall utility has skyrocketed."<BR/><BR/>By taking disc you lose SG in addition to SH, and probably improved healing as well. Most also lose a couple of points in empowered healing as well. I won't even count in SoR or improved prayers. That comes out to quite a bit closer to 20%. I better have something decent to make up for the lack of escape mechanisms and low defense (cloth). Every other healing class has decent defensive mechanisms.<BR/><BR/>"Oh, and any other warlock will tell you how much BS prayer of mending is as well. That crap needs to at least heal for less after each jump. It's pretty sad that one single heal on a relatively short cooldown, can effectively protect 3 people from being completely dotted up. No opportunities for spell locking a big heal like you can on a paladin (which is their biggest weakness). Nope. Priests will always be the thorn in my warlocks side."<BR/><BR/>Don't DoT 3 people. I win just about every game against a warlock that DoTs multiple people. It' intended to counter DoTs and multiple damage sources. However, if that lock CoTs the healers and DoTs only the current focused target, then they've got a much much higher chance of winning. I see only about 1 in 20 that actually do this however.<BR/><BR/><BR/>Remember, we're anti casters. We're supposed to counter mages and warlocks (and certain caster hybrid specs). I have all kinds of classes than can counter me. I'm sure you can deal with one or two yourself. It's the nature of the game. If you had zero counters, then the game would be imbalanced.<BR/><BR/><BR/>-Belin/Cerin of KhadgarAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-68755049062886186602008-02-22T06:11:00.000-06:002008-02-22T06:11:00.000-06:00Errm.. the discipline priest part is a bit... funn...Errm.. the discipline priest part is a bit... funny...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-38352627986804980802008-02-21T19:18:00.000-06:002008-02-21T19:18:00.000-06:00Leiah, you're an idiot. Signed, furious priest.Leiah, you're an idiot. <BR/><BR/>Signed, furious priest.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-12210032902042083652008-02-20T18:10:00.000-06:002008-02-20T18:10:00.000-06:00i completely disagree with your comments on priest...i completely disagree with your comments on priests. Being a 70 disc priest in PVP sucks. unless you have almost max resiliance and are dueling 1v1, all other equal geared matches in arena and battlegrounds are BS. sure, PS can't be dispelled easily, but you can still stack up your dots, or MS or whatever else your class has and just wait the few seconds it lasts and blow through our hp like we're nothing. The only thing disc/holy priests are good for in arena/pvp anymore is tossing in those few extra heals and mana burn (which i might add is easily juked with LoS and pushback). If anything, priests need some survivability help in group matches.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-47575205698111332642007-11-30T14:29:00.000-06:002007-11-30T14:29:00.000-06:00Great article. Please keep that blog alive ! =)Mel...Great article. <BR/>Please keep that blog alive ! =)<BR/><BR/>Melaaf (druid)<BR/>skunkworks (lock)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-36154299415078641742007-11-30T05:10:00.000-06:002007-11-30T05:10:00.000-06:00I saw your comments on Disc, but whats your take o...I saw your comments on Disc, but whats your take on shadow priests? Disc/holy seems its becoming the only viable build. Shadow only shines in 2v2 and even then has little representation. A few players might make it work for them, but it seems pretty weak imo. They don't seem to bring much to the table that another priest can't do already. Silence and a 10% chance to stun before they get FF'd. Curious as to what you think. Good info and I agree with a lot of it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4863412955392305799.post-5342764431152814182007-11-27T16:07:00.000-06:002007-11-27T16:07:00.000-06:00Excellent feedback, Leiah. I too agree with you on...Excellent feedback, Leiah. I too agree with you on most counts. The only thing that seems to be a bit much is the druid compared to other healers. The combination of instant heals, and the powerful CC they have makes them a bit better than priests in the 3v3 bracket and a lot better in the 2v2 (I won't compare them with paladins or shamans because both really need help now, they can be CC'd into oblivion). <BR/><BR/>Shamans are in need of help atm, the problem is that you don't feel like they shine in any area (druids being masters of CC, and priests being masters of offensive healers). The big problem I see with shamans atm is that if they are focus fired, they don't have the same tools druids, paladins, or priests have (you can basically zerg a shaman to death without him having a single heal off, no HoTs, and no bubble).<BR/><BR/>We tried arena last night me (lock), hunter, and disc priest. We went up to 2300 rating, the hunter is pretty solid now, and we were winning all the matches he was being focused, we only started to lose when they started focusing me (SL/SL lock). In 5v5, hunters are pretty solid, traps, drains, mortal shot and the massive dps they have have brought them up to par with warrs in 5v5. We ran a successful 5v5 without a warr or rogue, went up to 2200 after the hunter changes (our highest was around 2100 pre-2.3).<BR/><BR/>I think Icy veins is a bit over the top, yet to see though. Mages are really strong in 3v3 and 5v5 atm, amd I'm guessing that something like Icy veins would make RMP teams unstoppable. Mages do need help in 2v2 though (like all other classes that don't start with "war" or don't shapeshift).<BR/><BR/>Finally, I agree that the warlock class is pretty solid, however, the lack of escape spell stil haunts the warlock, and all the successful 3v3 teams we faced so far focus the warlock, even if demo specced, and would win eventually. I still think that breaking the SL/SL spec and adding a true escape spell for the warlock should be the ultiamte goal for bliz (SL/SL should never have been allowed by blizz, it's simply too powerful). The problem now is, if SL/SL is nerfed then you will have a completly broken class that can't compete with any other offensive class, but if they add a defensive mechanism, then it can be abused by SL/SL if not added in the correct manner.<BR/><BR/>P.S. Leiah, is it possible to contant you via email/msn?Anonymousnoreply@blogger.com