First i want to say that i appreciate the info and videos you've provided for those of us not lucky enough to be involved in beta.
I was browsing the Wotlk DK forums earlier and came across a complaint about the rune masteries being lackluster (forum thread). I think it would better to make a universal rune master talent. (perhaps put in the frost tree as it seems to be the most utility driven) also change it to something like: When you strike an enemy with Blood Strike, Obliterate, or Plague Strike there is a 20%/40% chance that the time it take for the runes used to activate will be cut in half for the next 5 sec.
This allows for multiple rune types to be available quicker. (i realize that blood strike only uses a blood rune but considering the other two use blood runes as well i figured that would balance things out.)what are your thoughts on the rune masteries/ possible change ideas?
6 comments:
PaladinBetaNerfInc!
I find it hilarious that you come across as a frustrated nerd that is probably going to die of a heart attack or stroke.
By the way you dont have the right to use downsyndrome as an insult, as you have autism putting you in the same league as them.
Go jerk over your "hawt" blood elf you brain damaged retard.
First i want to say that i appreciate the info and videos you've provided for those of us not lucky enough to be involved in beta.
I was browsing the Wotlk DK forums earlier and came across a complaint about the rune masteries being lackluster (forum thread).
I think it would better to make a universal rune master talent. (perhaps put in the frost tree as it seems to be the most utility driven) also change it to something like:
When you strike an enemy with Blood Strike, Obliterate, or Plague Strike there is a 20%/40% chance that the time it take for the runes used to activate will be cut in half for the next 5 sec.
This allows for multiple rune types to be available quicker. (i realize that blood strike only uses a blood rune but considering the other two use blood runes as well i figured that would balance things out.)what are your thoughts on the rune masteries/ possible change ideas?
I really hope they don't make Tanking into a DW'ing thing. I am looking forward to 2hd rapeface.
Yo.
I hear they nerfed the shit out of DnD, exactly how bad is it now?
Love the site. Wanted to leave a comment with you on something I saw on the beta boards today about DK tanking.
According to Ghost: "Not every death knight will be a great tank, but not every great death knight tank will be 51+ points in Frost either. "
That worries me a lot. Why create a 51 point talent if it's not a necessity to the job?
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