Here is my toon.
Here was my dps from the shade of aran fight as an example in a karazhan pug last week.
I picked up 2 of those epics (the cloak and ring) AFTER that dps was recorded, meaning i was using even worse gear.
A) I'm using a less than optimal bow for beast
B) I refuse to use macros to time my shots for me. I think it takes all the fun an interactivity out of the class.
People keep telling me that I NEED a macro to do good dps in pve. Clearly, this is not the case. I LOVE hunter pve because of shot weaving. It's fun.
However, it's just not as applicable in arena (when many other classes are more of a fire-and-forget or auto attack while spamming independent attack timers type deal), while having to be stationary to do it.
Don't let anyone sell you with the point that hunters need to rely on macros to do competitive dps these days. That's a lie. THEY might need one to do maximum damage.
The only problem that hunters typically have is trying to spec marks and hoping to keep up with BM dps. I probably generate a whole 35% less dps as marks. That's a substantial drop off, mostly due to not having serpents swiftness. That talent is absolutely essential for pve dps.
I've seen some comments on this blog stating such things like: "I just get tired of people saying hunter dps is fine in pve. IT IS NOT FINE, hunters made it work when blizzard destroyed our dps pre TBC."
I'm not even sure how that makes sense. Hunter dps is only fine because hunters made it work? What?
Also, how do you explain this:
So the stats from 10000s of Brutallus parses are in.
These are the rankings
1. Rogue - 2870 dps
2. Hunter - 2568 dps
2. Warlock - 2536 dps
3. Warrior - 2449 dps
5. Mage - 2386 dps
These are the actual stats:
By the way, for those who don't know, Brutallus is a fight of PURE straight up DPS. The fight is DESIGNED to be the best possible situation for direct damage classes (such as mages and rogues) to be able to dps. Since the fight has no mobility, it is the perfect fight for such classes to do the absolute maximum dps they are capable of without fear. The fight lasts approx 6 mins, and is considered a hard gear check for the raid.
According to the stats, the highest melee dps is done by Rogues, the highest ranged dps is done by Hunters and the highest magical dps is done by Warlocks.
So, where's the problem in pve dps?