Tom Chilton : Definitely, they're very different PvP experiences. The PvP balance feels different between arenas and battlegrounds, but also between 2v2, 3v3, 5v5. Class synergies come into play more in the smaller environments. There are certain classes that feel like they're extremely strong in battlegrounds, but are either harder to play or are just not as good in some arena formats.
A good example is the Hunter class. If you're playing a Hunter in a battleground, you generally feel they're a very strong class. Arguably one of the stronger battleground classes in the game. But they're extremely skill-sensitive in the arena environment because of the line of sight issues, that sort of thing. We find that the very skilled players can play Hunters well in the arenas, but I think it's fair to say that it may take a higher level of player skill to achieve the same kind of result in the smaller arena environment."
Pretty much what I've been saying for quite a while, even before I started playing one. You can read the entire interview here. So what does this mean, you ask? Well, you can probably count on some hunter changes to streamline the class into being a little more forgiving, at least as far as shot timings go if I had to guess. I'm looking forward to see what's in store for the class. Although, I wonder if hunters will see any needed changes prior to WotLK? I guess only time will tell.
Tuesday, April 15, 2008
Tom's thoughts on hunters/arena/ from gamespy interview
"GameSpy: Have you had similar balance issues with the battlegrounds as opposed to arenas?