Saturday, November 29, 2008

The easiest quest there is: Onyxia

Need gold? Just do this every three days. It only takes about 15 minutes from taking the portal down there, to the hearth out after you drop the beast.

It's not a bad deal, either. Vendor loot, 146 gold, and some gems/bags.

Tuesday, November 18, 2008

Just a few ganking clips:

Though they were at or near full health, and within 1 level of me (above or below), I feel pretty overpowered against just about any opponent I run into with my current spec. I'm simply unkillable 1vs1 so far. I think only a very well-played frost mage would give me a tough fight at this point, or another DK with a similar spec.


Monday, November 17, 2008

Video link from wsg post below:


Deathknights in PvP:


Just from a random wsg I was queued into in the 70-79 range. (I was 76 here)

Also something interesting to note: If you click off your Shadow of Death ghouls bug when you die and come back as a ghoul, it doesn't count as a 'death' in BGs. Probably just a bug.

In case anyone is wondering, I'm currently running this spec.

I'm just messing around with talents right now, trying to get a good feel for them on live. I'm pretty much convinced at this point that mark of blood is really only good in some 2v2 scenarios or in duels. I'm probably going to drop it, and the subsequent points required to get it, for more points in unholy.

I will be uploading the fraps footage of this BG just for kicks as well later today.

On a final note, is seems that no one on the live forums cares to hear what you have to say unless you're complaining about something. Figures.

Thursday, November 13, 2008

Almost there...

Er, even better: :)

Creation to 68 with 336/375 mining in 18 hours.

Wednesday, November 12, 2008

Early PvP spec(ulation) for talent build:

I'll probably be gravitating towards something like that. I'm not sure if ravenous dead will be worth it over outbreak, considering how fragile he is. I'm also not to keen on getting RoR due to it creating more dependency on Blood plague being on the targets. I'd rather have stronger baseline talents than have to rely on diseases being on the target due to the cleanse issue.

Tuesday, November 11, 2008

Leveling Spec:

I'll probably be going with a template like this tomorrow.

For leveling, the self-sufficiency of blood is a must, and the mobility and pet options from unholy are equally important. I'm not really sure at this point whether Imp Rune Tap or Vendetta will be better. Rune Tap is better for elites and single pulls, while Vendetta is great for when you need or want to pull a large AOE pack. I'm probably leaning towards Rune Tap at this point, and grabbing health pots to supplement any healing I may need in addition to it and Death Strike.

From this point on, I'll probably end up fleshing out the rest of unholy for more DPS upgrades. The finisher of choice until you can get scourge strike will probably be Death Strike.

I also recommend leveling with Sword Shattering, as it's a great way to mitigate damage. Between 2% dodge, sword shattering, and 3/5 Blade Barrier, you're going to be rocking and additional 12% mitigation most of the time, which is nothing to scoff at.

If I find myself too abundant with heals and overheals, I might just end up going deep unholy and skip going for self-sufficiency for now. It's really going to depend on how the flow of combat is going to feel, as I haven't leveled a new DK in about 4 months since beta started.

I still haven't decided on a name at this point, either. Jayde is taken on Tichondrius, so I'm still debating what to name myself. (I hate special characters)

At this point, I'm thinking between these:

Impulsenine (Give all weapons cheat in quake 1)

Ah, well.. What sounds best?

For anyone who needs the Wotlk Installer now, rather than waiting:

Mostly for those of you overseas that don't have access to a midnight release store who are having someone get you a key. :)


Also, if you already have your WotLK key, you can upgrade your account here.

Update: Link to the official Blizzard Downloader:

Monday, November 10, 2008

Ok, I lied: One final lock idea:

One of things I liked about playing a necro in EQ way back in the day, was their "lich" line of spells.

Would it be possible to see some sort of glyph or talent to change lifetap into a drain health into mana gradually over time (until cancelled), rather than having to mash the button 10,000 times a day?

Alternatively, it could also be used as a way to spice up dark pact, draining the pets mana to you over time instead.

In addition, it would also make talents such as Soul Leech more "fluid" and thus more fun to use.

Just an idea. =]

Saturday, November 8, 2008

Stick a fork in the beta, 'cuz it's done.

I know, old news. I've been out of town. =]

I am unable to post on the live forums, so this brings my public feedback to an end. I'm pretty sure everyone is pretty well-informed about DKs by now. My services are no longer required. =]

Hope to bump into some of you guys on live. I'll be on Bloodlust. I hope this blog helped all of you as much as it did me. Keep in touch!