In case anyone is wondering, we just couldn't get hunter comps to work well in 3v3 on the tourney realm, given the current balance of classes and itemization that's being used on there. (Seriously, how does a Lady Vashj bow for hunters compare with a rod of the sun king for rogues? I don't get it.)
Anyways, Socio, Kake and I will be playing the classes we feel most comfortable with, which just so happens to be warlock/warlock druid. I haven't had time to play many games at all this week since the ranked games started, but we should get a good amount of games played this weekend.
I just don't feel as if the hunter brings enough to the team currently to warrant using one, and apparently, I'm not the only one. With as easily as pets are killed off, and the necessity of constant scorpid pressure needed on a non-priest healer, viper sting is just too unreliable, especially after the mana drain nerfs. It's too easy to shut down hunter DPS (and almost more importantly, aimed shot) by simply riding them non-stop in a 3v3 setup, especially with the recent druid nerfs. It's much harder to keep things cycloned off of a hunter when an easy turn-and-burn can be made to druids now. This didn't used to be the case, and played a pretty important factor in the strength of HLD comps.
Anyways, hopefully we'll see some nice hunter changes coming soon. I know they're coming; I just don't know which ones.