Here, and here.
Seems like a lot of people are unhappy with this patch. Hopefully the pendulum of balance will swing back the other way, as a lot of peoples' damage right now feels awfully low. It's the polar opposite of how things were at level 60 when Blizzard introduced the new level 70 talents. Hm, which I wonder: Perhaps why they are keeping it like this for now. The damage to survivability ratio on live right now is already at a pretty uneven balance. It's nothing like season 2 was at all. Perhaps they are afraid of repeating the same mistakes they made just before TBC was released, when hunters and rogues were running around killing people in 3 seconds flat.
Hopefully I'm right, because it's a little funny watching two people with 22k hp take 3 years to kill each other on the beta right now.
Edit: More rune strike feedback here.