I just read the forums ... so the "great" change to UB was to reduce it's duration to 20seconds ... ? Could you please copy the tooltip of this talent, would like to now if this is the only change ... .And is it true that Unholy Aura now offers a 15% speed increase ? Is it still stackable with other effects ?Also, is there a chance that you could provide us with some screenshots of the new DK looks, please ? :)Thanks in advance.
should have looked at mmo-champ earlier, they allready added the new talents.But the tooltip about UB says nothing about 20seconds ... maybe i misread something.I like the talent desceration, though i hate that it's paired with Obliterate. Should have had an lower chance to proc on Bloodstrike as well. But oh well, as someone with a ping of 200ms+ i won't complain about a 50% movement decrease and a further 10% damage bonus :)At least Annihilation seems to be 100% now.
The attack rotations seem too predictable,Icy Touch, Plague Strike, Blood Strike, Blood Strike, Obliterate and then Obliterate, Blood Strike, Blood Strike if the disease dur. is extended with either Icy touch and Plague Strike on the end to restart the rotation or a Death Strike to "top up" the tank.There needs to be more differentiation, right now Blood Runes are dedicated to Blood Strike, I'd rather Death Strike be a 1U + 1B rune cost so the Blood Strike rotation isn't so automatic.Since Death Strike is a healing skill based on the number of diseases, it doesn't even make sense that Death Strike costs a Frost rune.Also, I'd like to see a 1F + 1B rune cost strike again, that'd give 6 rune permutations and several attack rotations based on their respective abilities.I like a lot of the changes, but the melee DK rotations seem too remedial.
My personal favorite in this beta was the removal of Wand spec. from Mage talents . My new one would be the re-implantation of Master of Ghouls for all DKs. Seriously ...Blood-cacked blade - windfury v2,0 anyone ?--Sithril
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